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19 Nov 2009 |
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Beta |
| This is a collection of addons that will eventually replace many of the major UI parts, including unit frames, buffs/debuffs, alerts/cooldowns and action bars. One of the goals is to get rid of static displays and allow the player to concentrate on the game world instead. So what's included? RV_ModManager (late beta) A GUI for the other mods(addons). It allows you to enable/disable and configure them. Open it with /rvmod, or by clicking the button placed right in the middle of the screen (you... |
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05 Nov 2009 |
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Alpha |
| The addon monitors the drops and loot rolls of party and warband members during a session. It parses loot and loot roll chat text. After a monitoring session is started it logs the items received by each party and/warband member and their loot choices, i.e. pass, greed, need. The addon provides an API to register loot events. Whenever a player selects loot option, i.e. pass, greed, need, or whenever s/he receives an item the loot event is fired with the information of player name, item and... |
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24 Oct 2009 |
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Release |
| Description LibSurveyor manages all your mapping library needs: Easily translate between world and zone coordinate systems Track and store custom map pins Register custom "pin types" so that your addon can easily extend the pins to provide any number of cool new features to the user Easily display any set of pins on a window of your choice so that you can focus on building an amazing user interface rather than the boring and tedious process of managing the map I have taken over in order to... |
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16 Oct 2009 |
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Release |
| About Busted Busted is a tracker for UI errors. It consolidates them into an easy-to-use interface, while breaking them down by addon for easy reference. Busted isn't just for addon developers - regular addon users are encouraged to install it as well in order to provide better feedback to authors when they discover bugs in a released addon. Setup Busted has basically no setup. It works out of the box, and has no complicated configuration options to worry about. The only thing you might... |
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16 Oct 2009 |
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Release |
| A basic library for registering slash commands in the WAR interface. If you're downloading this because an addon you want to use requires it, just extract it into the interface\addons directory, and that's all you need to do. With LibSlash installed, you'll also be able to use /addon or /uimod to open the Addons window in-game. If you're writing an addon and want to utilize LibSlash, place it in the proper addons directory along with your other addons. Then, add it as a dependency in your... |
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16 Oct 2009 |
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Release |
| Phantom is a tool to hide portions of the default unit frames in WAR (and/or the associated default buff frames). It is a wrapper around PhantomLib, which provides the core functionality (and can be integrated into other unit frame addons if desired, for use independently of the GUI Phantom provides. If you have LibSlash installed, use /phantom to open the settings window. If not, use /script Phantom.Show() to open it. Current things Phantom (and thus PhantomLib) can hide from the default UI:... |
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11 Oct 2009 |
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Release |
| WarBoard Toggler Template A fully commented Toggler template from which you can learn how to make your own togglers. |
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11 Oct 2009 |
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Release |
| About Mesh is an AddOn that creates a grid on-screen to assist with arranging UI elements. It is similar to Align for World of Warcraft. Use Mesh will display automagically when the Layout Editor is active. The Mesh config window containing a slider bar along with the current grid square size value will appear below the Layout Editor HUD Controls window. Adjusting the slider range can create grid squares from 16 to 256; the smaller the value, the larger the grid square. The Mesh config window... |
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11 Oct 2009 |
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Release |
| WarBoard Toggler Library What is it about? A development tool used to create Toggler windows in an easy way. It's a required dependency for modules using it. It is still in development stage, needing many enhancements. Use tickets to give me ideas. All togglers still require the AddOn which they have after WarBoard_Toggler. As of 0.3, has a toggler manager in which you can choose to show/hide the Label text and Icon. To access it, try /wbtm or open the WarBoard options window and click the... |
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17 Sep 2009 |
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Release |
| NerfedButtons lets you define prioritised and conditional ability/item/macro lists for your hotbar slots. NerfedButtons will automatically ensure that the highest priority ability/item/macro that passes its conditions is bound to the hotbar slot at any time. Too many hotbuttons aggravating your RSI? Want to stimulate your brain as well as your reflexes? Are you a casual player who wants a chance against those 12 fingered mutants who play whack-a-mole with 4 full actionbars 24 hours a day?... |
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14 Sep 2009 |
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Beta |
| Developers only LibConfig uses LibGUI to create fully functional configuration menus for your mod. First Beta just to gather suggestions and requests, wouldn't recommend using it for your addon yet, as things will likely get moved around a bit. Beta is bundled with LibConfigTest (slash command /config) that demonstrates the functionality. See the code for descriptions. |
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30 Aug 2009 |
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Release |
| LibLocation is a library for location translation, and will later add management of points of interest. The library provides a simple and easy way for addon developers to convert between local location coordinates and the world coordinates provided by the WAR API (like the deprecated LibSuveyer and MapMonster). It should however not be limited by an old API and is therefore not simply a clone of an existing project, but a new entity. In later versions of the library, it will provide an... |
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20 Aug 2009 |
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Beta |
| This addon provides functionality to other addons by allowing them to create their own achievement entries in the Tome of Knowledge. You won't notice anything just by installing this addon without other addons using it!This is work in progress so the interface, function names, etc. might still change!Provided functionsLibAchievements.CreateCategory(name) Creates the category named "name" (if it doesn't exist yet) and returns the addon internal ID used in other functions. name... |
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18 Aug 2009 |
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Inactive |
| Takes an itemData table and compresses into a single wstring. The compressed string will have a length of around 160 characters. Usage First, retrieve the library using LibStub: local LibItemCompress = LibStub:GetLibrary("LibItemCompress-1.0") To compress an itemData table, use the compressItemData method, which takes a single itemData table and returns a wstring e.g.: local itemDataComp = LibItemCompress.compressItemData(itemData) To uncompress a wstring, use the uncompressItemData method,... |
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24 Jul 2009 |
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Inactive |
| This library overrides original EA_ChatWindow.OnHyperLinkLButtonUp and EA_ChatWindow.OnHyperLinkLButtonUp to provide custom link handler for mod developer. You can design a handler like this function your_mod.your_left_button_handler( linkData, buttonFlag, x, y )then register it like this LibLink.RegisterHandler(L"YOUR_KEYWORD", your_mod.your_left_button_handler, your_mod.your_right_button_handler)When player clicks on the link, and the data attribute is begin with your keyword, your handler... |
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20 Jul 2009 |
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Planning |
| Library of development and utility functions |
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02 Jul 2009 |
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Inactive |
| Penguin's UI Manager 0.45 PUM 0.45 is a managed tool which helps users to use UI in an easy way.It also includes a basic health bar on characters and also a "Restore" botton in both backpack and bank. How To Use: simply enter /tuxui to open PUM Supported UI: QuestStep Bagomatic Warhammer Scrolling Combat Text Miracle Grow Remix QuestTrackerHelper emotebtn TuxER |
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24 Jun 2009 |
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Inactive |
| LibQPOSync, part of the QPO Framework <insert hyperlink here>, provides a robust method for addon developers to implement player to player addon data synchronization. Key Features Provides a robust set of functionality for player to player addon communication Continually maintains the state of communication channels used for addon communication and will perform steps necessary to keep the channel alive and well Provides reporting functions for number of users, data traffic, and other various... |
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24 Jun 2009 |
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Inactive |
| LibQPOData, part of the QPO Framework <insert hyperlink here>, provides a centralized and self-contained data store and API for quick access to zone control detail information. Feature Highlights Compatible with game version 1.3.0 Stores, maintains, and provides easy access to information relative to battlefield objectives ( remote pairing BFO status obtained through seamless integration with LibQPOSync <insert hyperlink here> and LibQPOZCPublisher <insert hyperlink here> ); Automatically... |
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21 Jun 2009 |
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Release |
| Library for GUI interfaces. |