Aura

17 - Aura depending on Target Class / Type.

What is the enhancement in mind? How should it look and feel?

Have aura's depending on Target Class / Type.

i.e.  
Rune Priest as a target would cause a certain aura.
Swordmaster as a target would cause a certain aura.

or

Melee Healer would give a certain Aura
Tank would give a certain Aura.

Hope this isnt duplicated as I tried to submit this yesterday, but it never showed up.

User When Change
Lewzephyr Thu, 29 Jan 2009 20:57:43 Create

You must login to post a comment. Don't have an account? Register to get one!

  • 1 comment
  • Avatar of wikki wikki Sun, 01 Feb 2009 21:24:11

    So lets expand on this idea a little bit. (Incoming random Wikki rambling.)

    This could be used to expand the Effect trigger for Friendly and Hostile detection, or this could be its own trigger.

    I like the idea. Ill see what I can do to slot in into my development time.

  • 1 comment

Facts

Last updated on
29 Jan 2009
Reported on
29 Jan 2009
Status
New - Issue has not had initial review yet.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.

Reported by

Possible assignees