CleanUnitFrames

Change log

2008-10-06  aiiane  <aiiane@aiiane.net>
    [66fdcad2ecb2] [1.0.10]

ADDED: Option to disable CUF's target frames. Use /clean set targets off (as usual, use on instead to turn them back on). Option will only take effect when your target changes, so don't freak out when your target bar doesn't instantly disappear.

ADDED: Pet anchor (and thus the pet window) now have the option of being hidden in the layout editor.
ADDED: You can now toggle off player buffs if you don't want them. Use /clean set playerbuffs off (use on to turn them back on)
FIXED: Buffs for group and player are now properly parented to their unit frames, and thus will not show, period, when the associated unitframe is hidden. (As a side effect, buffs now scale along with the unitframe.)
CHANGED: Reverted the buff number limits for certain frames to their default values.

Facts

Uploaded on
07 Oct 2008
Game version
  • Beta 3.0
Filename
CleanUnitFrames-1.0.10.zip
Size
22.9 KiB
MD5
d420f0a35a19a29d11fb558d804dec71
Type
Release
Status
Normal

Authors