Casualties of WAR

This project has become inactive.

This project is inactive and its default file will likely not work with the most recent version of Warhammer Online: Age of Reckoning. The author may have abandoned it, or it may have outlived its usefulness.

ScreenShot

Casualties of WAR tracks and displays kills that happen in Open RvR.

The mod parses the Zone-wide "Kill Spam" (Player Kills X) from the combat log. It tracks Order vs Destruction kills for each area of the map, and displays it in an easy to read UI.

While roaming a zone this allows you to quickly and easily know where fights are happening, without waiting for the delayed swords to show up on the map.

It's also useful to see at the end of a crazy fight just how many kills each side had, and approximately how many players were in the battle (based on unique players seen in kill spam, will always be skewed reporting greater numbers on the losing side).

P.S. the mod also happens to work in scenarios, and if Mythic included rich area information then it's actually useful. For instance it will seperately display the kills that happen near "The Stag" and "The Cyrpt" in High Pass Cemetary. I've also found it works as a nice heads up display of overall kill info for the scenario.

Update: 12/30/2008 - 1.1 is out!

New in this Release!
Huge Fixes!
- Fixed the bug where it would "Stop Working".

- Removed Kill Location to Area Name mappings.
Now just the Kill Location as seen in the Kill Spam will be displayed.
This will make it easier to localize, and more robust to changes in the game.

- Removed the highlights when you mouse over the kill sheet

Comming soon!
- Support for other languages
- Kill tracking for an entire pairing/tier
- More detailed stats
- Killing spree detection
- Top 10 Reports

Known issues:
- Not Localized :(

Features:
Panels will turn clear after 5 minutes (timeout) to indicate that the battle is "over". A subsequent kill will reset the counter to 0. After 15 minutes (expire) the panel will go away. These values are user configurable via
/cow timeout (#secs)
/cow expire (#secs)

Panels are arranged in a grid which is user configurable using (currently undocumented) slash commands. Default is 1 col 6 rows.
/cow cols (#cols)
/cow rows (#rows)

By default the UI is hidden until a kill happens. To see example panels use the following command. This will show the specified number of panels until a kill happens then it will reset back to whatever the # of active panels there are.
/cow show (#panels)

Uses LibGUI and LibStub by Aiiane.
http://war.curseforge.com/projects/libgui/
http://war.curseforge.com/projects/libstub/

Early versions based on ObjectiveTracker by Aiiane
http://war.curse.com/downloads/war-addons/details/objtracker.aspx
and WaaaghBar_DPS by Aerthan
http://war.curse.com/downloads/war-addons/details/waaaghbar_dps.aspx

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Facts

Date created
27 Nov 2008
Categories
Last update
31 Dec 2008
Development stage
Inactive
Language
  • enUS
License
MIT License
Curse link
Casualties of WAR
Recent files

Authors