Curse Profiler

1 - CurseProfiler.Save Exceeds Maximum LUA String Length

It seems that curseprofiler is exceeding the limits of WAR's LUA engine, and causing the game to crash. All of the curseprofiler data is saved to a single string variable: CurseProfiler.Save

WAR cannot handle strings greater than a length of 400,000 or so. It crashes on shutdown/startup when an SV string has a length greater than that.

There is nothing in CurseProfiler to limit the length of CurseProfiler.Save

Please see the project: http://war.curseforge.com/projects/limitstest/

Execute test 1.2, as per the LimitsTest.lua comments and you'll see the problem.

User When Change
ckknight Mon, 01 Dec 2008 21:41:29 Changed project from CurseForge.com to Curse Profiler
Nemes Thu, 27 Nov 2008 02:41:21 Create

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Facts

Last updated on
01 Dec 2008
Reported on
27 Nov 2008
Status
New - Issue has not had initial review yet.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.

Reported by

Possible assignees