DAoCBuff

1 - Resizing problem

I have a problem resizing this frame, or rather it's contents. While the frame resizes fine the contents always return to their default size regardless of frame size. See picture below.

http://img296.imageshack.us/img296/3905/buffxj9.png
[I'll add pic in the first comment as I don't know what markup tickets are using here :/]

User When Change
Crestor Oct 11, 2008 at 12:54 UTC Changed status from Accepted to Fixed
Crestor Oct 09, 2008 at 08:42 UTC Changed status from New to Waiting
mkosan Oct 08, 2008 at 23:36 UTC Create

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  • 9 comments
  • Avatar of Crestor Crestor Oct 11, 2008 at 12:54 UTC - 0 likes

    Yeah! one satisfied user more ^^

  • Avatar of mkosan mkosan Oct 11, 2008 at 10:01 UTC - 0 likes

    Update: resize is working fine now :)

  • Avatar of mkosan mkosan Oct 11, 2008 at 02:39 UTC - 0 likes

    Heh, well it's not like I resize them every time I play so it's fine as long as it rembers the size I set it too ;) And it's been a very helpfull plugin this far, especially for my witch elf and her prowling ability.

  • Avatar of FranzWernerOlm FranzWernerOlm Oct 10, 2008 at 17:53 UTC - 0 likes

    We're working on the problem with resizing,
    and currently i'm testing some experimental code that will hopefully fix the problem.

    A work around for version 0.92:
    - change the size of the window in the Layouteditor
    - type /daocbuff and press the "Save" Button, the Icons should now have the correct size
    - after this you have to relog or use the /reloadui command otherwise the mouseover tooltips
    will only work for the first five effects (another bug we're working on ;) )

  • Avatar of Crestor Crestor Oct 10, 2008 at 05:51 UTC - 0 likes

    you are right,
    this wasnt the intended behavior for the release
    it worked properly when we implemented it
    so we will look into this, but for now i have to go to work

  • Avatar of mkosan mkosan Oct 10, 2008 at 00:30 UTC - 0 likes

    It resizes fine now, however resize is not dynamic - it requires /reloadui to see the actual change. It can stay like this, but be sure to mention it in readme or something.

  • Avatar of mkosan mkosan Oct 09, 2008 at 10:01 UTC - 0 likes

    Sure, I'll let you know once the new version is out and I had time to test drive it :)

  • Avatar of Crestor Crestor Oct 09, 2008 at 08:42 UTC - 0 likes

    in version 0.91 resize isnt implemented
    it will be added in version 0.92
    version 0.92 is nearly done,
    it will be released soon™  ;)

    i would like if you would post if the new version works properly
    (so i can close this ticket when everything works)

  • Avatar of mkosan mkosan Oct 08, 2008 at 23:36 UTC - 0 likes

    http://img296.imageshack.us/img296/3905/buffxj9.png

  • 9 comments

Facts

Last updated
Oct 11, 2008
Reported
Oct 08, 2008
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees