
Opening the UI
The settings menu is accessible by using toggle button located off of the minimap:

The settings can also be accessed via the command if the optional package LibSlash is installed:
/dh menu
At the bottom of the settings dialog, the user gets a visual of what the detaunt bar will look like.
Click Behavior
Click behavior determines which action(s) will be associated with a Detaunt Bar for a mouse click. The options are:
- Disabled - disables the behavior for a mouse click
- Left - occurs with a left mouse click on the bar
- Middle - occurs with a middle mouse click on the bar
- Right - occurs with a right mouse click on the bar
Target On
Will target the object described by the bar, if it is a player (NOTE: cannot target objects other than players), when the bar is clicked with this configured mouse button.
Clear On
Will clear the detaunt bars when any bar is clicked with this configured mouse button.
Monitor On
Will launch a monitor related to the object described by the bar that is clicked with this mouse button.
Sound Notifications
Sound notifications are configurable by choosing the sound from the drop downs.
Targeted
This is the sound that is played when the target has changed to the detaunt target selected via the bars or the script macro.
Ready
This is the sound that will play when the cooldown time of your detaunt has expired.
Miscellaneous
These are settings other than mouse click behavior on the bars
Maximum Records
With the introduction of its own target database, upon initialization, Detaunt Helper will clear its database of records in excess of the number provided here, starting with oldest entries first.
Number of Bars to Display
Affects the maximum bars that will be displayed for incoming damage
Seconds to Delay Expiration
Number of seconds that Detaunt Helper will allow an enemy to appear on the bar list without performing new damage. This helps expire enemies that may have died.
Reset on Detaunt
Flag determining whether a detaunt even should reset the detaunt bar list.
Bar Font Styles
Font Type
The font to be used for target name and dps
Font Color
The font color, black or white, to be used for the target name and dps.
Bar Items Shown
Show the items if checked, or hide if unchecked:
- Icon
- Target Name
- DPS
Bar Size
Name Width
Change the width of the target name field from max size down to zero, to hide it.
Bar Height
Scale bar height from minimum needed for current font to max size of the bar.
Bar Scale
Scale the bar from 0.1 to 1.0
How To Use Detaunt Helper Topics
Settings
Detaunt Bars
Monitors
Target Data View
Ability Assignment
Facts
- Date created
- 27 Mar 2009
- Last updated
- 29 Apr 2009