Equipment Sets

Change log

1.0.12

  • Fixed a bug that would be caused by an item in a non-equipped set being sold or otherwise removed.

1.0.11

  • Fixed a bug with multiple instances of the same item.
  • Fixed a race condition bug when changing set while entering combat.

1.0.10

  • Added the ability to combine the trigger abilities with the flip button.
  • Improved first-time behaviour of tactics and morale.

1.0.9

  • Added trigger abilities.

1.0.8

  • Fixed a minor bug with the tactic slot being reset incorrectly on logout.

1.0.7

  • Fixed a minor bug with nil tactic slots.
  • Fixed a minor but with wrong tactic slot being set after login.

1.0.6

  • Added morale ability association with equipment sets.
  • Fixed a bug that may have caused the tactics to remain unchanged, eventhough the number did.

1.0.5

  • Added macros.
  • Added flip function (switches between slots 1 and 2).
  • Added a dragable macro button to the options menu for the flip command.
  • Implemented a 3sec delay after switching tactics to avoid a race bug.
  • Implemented smart tactics switching that waits for the tactics timeout to elapse.

1.0.4

  • Added association of equipment sets with tactics.
  • Added options window.

1.0.3

  • Added textures so that the Equipment Sets buttons look different than the tactics ones (they are green).

1.0.2

  • Fixed a minor bug with the first time behavior.
  • Removed some debugging info and warnings.

1.0.1

  • Changed the "first time" behavior to start with equipment set #1.

1.0.0

  • Basic logic implemented, allows tracing the equipment sets and switching between them.
  • Basic UI implemented by copying the tactics button to allow changing the equipment sets easily.

Facts

Uploaded on
30 Dec 2008
Game version
  • Beta 3.0
Filename
EquipmentSets-v1.0.12.zip
Size
26.7 KiB
MD5
5af824a247849f7937eb5a8300c088a1
Type
Release
Status
Normal

Authors