Change log
1.0.12
- Fixed a bug that would be caused by an item in a non-equipped set being sold or otherwise removed.
1.0.11
- Fixed a bug with multiple instances of the same item.
- Fixed a race condition bug when changing set while entering combat.
1.0.10
- Added the ability to combine the trigger abilities with the flip button.
- Improved first-time behaviour of tactics and morale.
1.0.9
1.0.8
- Fixed a minor bug with the tactic slot being reset incorrectly on logout.
1.0.7
- Fixed a minor bug with nil tactic slots.
- Fixed a minor but with wrong tactic slot being set after login.
1.0.6
- Added morale ability association with equipment sets.
- Fixed a bug that may have caused the tactics to remain unchanged, eventhough the number did.
1.0.5
- Added macros.
- Added flip function (switches between slots 1 and 2).
- Added a dragable macro button to the options menu for the flip command.
- Implemented a 3sec delay after switching tactics to avoid a race bug.
- Implemented smart tactics switching that waits for the tactics timeout to elapse.
1.0.4
- Added association of equipment sets with tactics.
- Added options window.
1.0.3
- Added textures so that the Equipment Sets buttons look different than the tactics ones (they are green).
1.0.2
- Fixed a minor bug with the first time behavior.
- Removed some debugging info and warnings.
1.0.1
- Changed the "first time" behavior to start with equipment set #1.
1.0.0
- Basic logic implemented, allows tracing the equipment sets and switching between them.
- Basic UI implemented by copying the tactics button to allow changing the equipment sets easily.
Facts
- Uploaded on
- 30 Dec 2008
- Game version
- Filename
- EquipmentSets-v1.0.12.zip
- Size
- 26.7 KiB
- MD5
- 5af824a247849f7937eb5a8300c088a1
- Type
- Release
- Status
- Normal