Change log
v2.0.2
- Removed double directories HealGridSkinEditor
- Quicker target-info updating, esp of deselected unit ("blue")
- BUGFIX: units no longer marked as targeted ("blue") when un-selected
v2.0.0
- Changed to SVN and using curseforge infrastructure
v1.7.10
- BUGFIX: battlegroup and scenariogroups now update correctly again
v1.7.8
- NOTE: All skin related settings are reset to defaults due to major changes in skinning
- Various new settings for skinning
- Renamed "HealGridSkin" skin to "Sharp"
- Added new skins: "Lucid" (optimized for groups), "Wide", "Melli" and "Charcoal"
- Default skin is now "Melli"
- Support for textures in various skin elements (bars, background, unit-bars, ...)
- Added padding for labels
- SkinEditor now displays number of attributes next to the node
- UnitFrames can now display three different bars: health, action-points and morale-level
- Moved settings for healthbar-coloring and growth from GUI to skin (use SkinEditor to modify them)
- Skins: Combined the sections 'group', 'battlegroup' and 'scenariogroup' into one section called 'grid'
- new tag [ml] returns the morale-level of the unit
- new tag [mlx] returns the morale-level as X'es
- Improved data caching
v1.7.6
- Updated for game version 1.2.1
v1.7.4
- BUGFIX: Fixed range highlighting
- BUFGIX: Fixed a bug in GetMainAssist() with invalid indexes
- BUGFIX: Tags [name3] and [name5] now return the proper type (wstring)
v1.7.2
- Various improvments to assisting, esp main-asssist
- New config to switch range-scanning on or off
- Out of Reach now only works if rangeScan ability is set
- A resurrect-spell can be set to range-scan dead friendly units
- Transparency (alpha) of the careerline icon can be changed in the SkinEditor
- Missing labels (topleft, top, topright, left, right) added and are configurable in the SkinEditor
- Position and maxWidth properties added to spellTrack labels (SkinEditor)
- Position for the CareerLineIcon (watermark) can now be set via the SkinEditor
- BUGFIX: DropDown menu for your avatar fixed
- BUGFIX: "Group Options" in the avatar menu work again
- BUGFIX: debuff flag filtering no longer gives an error and should filter correctly now
v1.7.0
- Added "Pet" as a new frametype to MouseClick
- Added "Command Pet" to MouseClick to command your pet with the mouse
- Added "Pet Ability" to MouseClick to command your pet to "cast a spell"
- Stance (mood) of pet now shown in lower-right of avatar-pet box (instead of ap, which is not supported for pets)
- Units who you are not able to target are now marked as "out of reach" (border-color)
- Mainassist (A) and groupleader (L) flags now shown in grids
- Now immediately updating unit label data at the moment the unit becomes targeted
- Removed "Hide Moth" setting (no longer required since Moth was fixed)
- Tooltip now also shows over CareerBar
- Scale of careerLineIcon (watermark) can be adjusted with the Skin Editor
- Settings are now saved per server and character
- Added default settings for range-scan abilities
- Added default settings for dispellable debuff flags
- Tag [mainassist] added: prints an A if the unit is the main assist
- Tag [groupleader] added: prints an L if the unit is the groupleader
- Tag [stance] added: returns the stance of the unit (currently restricted to avatar-pet)
- Tags: added new tag-function upper: converts all characters into uppercase
- Tags: added new tag-function lower: converts all characters into lowercase
- GUI: New menu for range check, many options can be configured now
- BUGFIX: various fixes in grid alignments (esp if unitFrame wider than high)
- BUGFIX: bufftracker has correct alignment again
- BUGFIX: Tooltip now showing up at CareerBar
- BUGFIX: Switching off "use colored labels" no longer gives errors/warnings
- BUGGIX: Fixed a bug in redraw of the list when changing a spell/buff in the BuffTrackerGui
- INTERNAL: New class HealGridUnitHUD to base HUD units on
- INTERNAL: Now making use of RMetLib
- INTERNAL: default settings per career now possible
v1.6.4
- CareerPoint Bar now also displays useful information for Shamen and Archmages
- WAR player frame can now be hidden (GUI->HUD)
- WAR target frames can now be hidden (GUI->HUID)
- Added a button (icon) next to the minimap to open the GUI (button is movable with the LayoutEditor)
- MouseClicks can be assigned to the CareerBar
- SKINEDITOR: now displaying name of the current loaded skin
- INTERNAL: optimized WAR default frame hiding (thanx to PhantomLib)
- BUGFIX: isTargeted now finally highlights the selected unit
- BUGFIX: "slash-command" action no longer gives an error in the MouseClick gui
v1.6.3
- Tooltip can now be hidden
- GUI: replaced the tabs by a side-panel menu to create more space for new menu items
- GUI: added menu item "HUD Buffs" and moved buff settings from HUD to this new men item
- GUI: added tab for tooltip settings
- GUI: Skin Editor now integrated into the GUI
- SKIN: isTargeted now default switched on for center label of group, scenario- & battlegroups
v1.6.2
- Addition of Career Point bar (special thanx to Nemes for providing the code!)
- Removed career-points display from action-points bar, including skin settings for career-points-highlight
- Labels can be set in the skin, fully customizable with [tags] (skin or Skin Editor)
- Labels for the HUD can be set independently for each frame
- "Show Group/Warband/Scenariogroup Action Points" setting removed (use labels if you want to enable again)
- Removed display of ActionPoints from the Avatar HUD Frame
- "Red" has been added to the background color options for depleting bars
- Added support for Choppa and Slayer
- Career watermarks will now be displayed for friendly and hostile targets
- BUGFIX: Fixed a bug which prevented deletion of skin values in the Skin Editor
- BUGFIX: "Reset Skin" in the Skin Editor now also applies changes to skins immediately
- BUGFIX: Fixed assigment of default skin to newly created chars or addon installation
v1.6.1
- Now using PhantomLib to view/hide standard WAR Frames (thanx to Aiiane for the lib)
- Started to clean up dependencies
- truncation of text placed into unit labels no longer raises warnings
- BUGFIX: class/career colors for units show up correctly again
v1.6.0
- SkinEditor: All skin-values now modifyable via the SkinEditor
- BUGFIX: lookup of "unknown" spells/buffs in Spell/Buff Tracking no longer gives an error
- BUGFIX: "special chars" in Spell/Buff Tracking fixed
v1.5.10
- MainAssist fixes
- MainAssist options added to Scenario dropdown menu (unit)
v1.5.9
- MouseClick: assigning assist to Player, Hostile Target or a non-unit frame will now assist the MainAssist on click
- dropdown menus now support main assist (as in the default GUI)
- GUI: added "Range Check" headline for clearer visibility of options
- GUI: Minor beautifications
- INTERNAL: using WAR dropdown menus for all units
v1.5.8
- BUGFIX: More group buff fixes
v1.5.7
- BUGFIX: WAR group buffs: more code to keep them hidden (WAR 1.1 patch)
- BUGFIX: Ghost WAR Group buffs fixed
- BUGFIX: cached buffs in scenario/warband now again updated more gracefully
v1.5.6
- Enabled tracking of own buffs again (will only function once WAR patch 1.1 is released!)
- Unit Frame Layout (color, bars, icons) now configurable per grid
- Health bar growth now configurable
- BUGFIX: various fixes for WAR patch 1.1 buff changes
- BUGFIX: Unit Frame background no longer stays red for dead unit (becomes gray as intended)
v1.5.5
- New options for debuff flags: All / Dispellable / None
- BUGFIX: Scenariogroups no longer contain "ghost players"
- BUGFIX: Layers for unit-frames fixed (health-percentage again on the very top)
- BUGFIX: Show Avatar in group fixed
v1.5.4
- BuffTrack: filter self/other no longer works due to WAR API changes (disabled now)
- BuffTrack: colors for "self cast" no longer work due to WAR API changes (disabled now)
- Buff filter: "Cast by self" filter now longer availabe due to API changes
- Option to play notification sound when reaching high career points
- BuffTrack: You can now choose a position (topleft or left) (limited space for left, 40% frame width)
- BuffTrack-GUI: More informative layout of the list
- BUffTrack-GUI: You can now sort the list
- INTERNAL: Added the two new classes to be handled in the code
v1.5.3
- you can now collapse groups in scenarios (to get a nice and compact grid display without empty lines)
- buffs on certain scenariogroup- and warband-members no longer briefly blink when targeting them
- new menu for friendly target (incl inspect and trade)
- option to hide Moth tooltip when hovering over HealGrid frames (General Tab)
- GUI: selected row now lighlighted in all lists
- BUGFIX: changed a bug in the "Target" action when targeting an already targed unit
v1.5.2
- ClickCast now automatically targets player again (as long as WAR-API is not changed)
v1.5.1
- Group pets added
- Tooltips (including action assignments)
v1.5.0
- Changes for WAR patch 1.0.5 (targeting)
- Removed hovercast (no longer possible after WAR patch 1.0.5)
- Recoded MouseClick (click-casting): first click will now target if required
- (De)Buffs icons for player, friendly and hostile target now displayed at HUD (configurable)
- Improved debuff flag detection
- Name of hostile target now displayed on top of HUD (configurable)
- Possible to hide WAR cast bar
- Possible to hide WAR career points frame
- Career Points are now colored (low/medium/high)
- BUGFIX: Unit-Background no longer colored when unit is dead
- BUGFIX: scenariogroups 7 to 10 now displayed
- BUGFIX: warning time no longer one (1) second too long
- INTERNAL: unused and/or outdated settings will be cleaned up automatically
v1.4.16
- spells in the spell-selector-list now sorted alphabetically
- SpellTrack: you can now color the signs and the background
- SpellTrack: different colors for spells cast by yourself and by others
- SpellTrack: multiple buffs cast by others are now aggregated
- SpellTrack: different colors for stacked buffs/HoTs/DeBuffs vs single applications
- SpellTrack: different colors for aggregated buffs/HoTs/DeBuffs vs non-aggregated
- SpellTrack: track filters (e.g. only your buffs or applied on hostiles)
- Global setting to disable ALL colored labels (speed vs visibility)
- Career-Resource-Points now shown in Action-Point Bar (right side)
- Improved "unit-is-dead" detection
v1.4.15
- Global cooldown now displayed in Castbar
- Possible to hide pet frames (incl pet target)
- Bars can be distributed over two lines
- CastBar: clearer interrupt notification
- Range-test-spells can now be selected from a list
- Default WAR Warband window now initially hidden
- Default WAR Group can now be hidden in group and scenariogroup (either in both or none)
- CleanUnitFrames also adhere to hide settings
- Possibility to include avatar to group frame
v1.4.14
- Grid orientation can be changed to horizontal (default) or vertical
- Grid growth can be changed to down/right (default) or up/left
- Scenariogroup- and Warband-member buffs are cached once detected
- ClickCast: Spells can now be selected from a list
- ClickCast: Now possible to map spells to AP-Bar, Morale-Bar and Castbar
- ClickCast: New action "Morale" to cast morale bar abilities
- MoraleBar: X'es now in red when on cooldown
- Frame update and Buff update throttle time configurable
- Option to adjust number of groups displayed in scenario (default 10)
- INTERNAL: "Unsolicited" range-scan calls throttled
v1.4.13
- Career Icons as watermark (default off)
- Added castbar
- labels added to bars
- actionpoints bar now in blue
- You can now scale the grids from the GUI (in addition to the layout editor)
v1.4.12
- Mouse click casting!
- Improved out-of-range detection
- Health display as colored boxes (default) or depleting bars
v1.4.11
- two new skins added (large and x-large)
- reworked existing skins, especially fonts
- you can now adjust unit frame width and heights (relative to skin width and height)
- group, battlegroup and scenariogroup grids can now be flagged to stay hidden
- version now displayed in the title of the GUI
- GUI window can now be moved around
v1.4.10
- Setting for how to retarget at hovercast
- Debuffs of groupmembers in battlegroup and scenariogroup displayed (configurable)
- Buff tracking for groupmembers in battlegroup and scenariogroup displayed (configurable)
- Mouse Button mapping
- HealGrid will now try longer to register with LibSlash
- BUGFIX: Tracked buffs can be removed again
v1.4.9
- Simple skinning added (to be enhanced later)
- You can now attach (clone) the HUD to the group, battlegroup and scenariogroup
- You can now enter the name of the buff to track in the buff tracker
- BUGFIX: Warbands are now displayed again
- BUGFIX: Scenariogroups displayed correctly when players spread out over multiple groups
- INTERNAL: Complete overhaul/redo of BuffTracker
v1.4.8
- BUGFIX: debuff expire now uses the debuff with the longest expire time
- BUGFIX: Bufftrack now initializes spell correctly
- INTERNAL: Warband, Group and Scenariogroup data now stored in Singleton
- INTERNAL: HUD now based on GridFactory
v1.4.7
- Buff tracking (BETA!!!)
- BUGFIX: possible crashes when leaving scenario
v1.4.6
- your avatar will now always be marked as "in range"
- added rightclick menu's to scenario group, warband and friendly target
- improved targeting from dropdown menu (longer range)
- hitpoints of members in 'your' warband or scenariogroup are colored pale blue
- updated range colors for better visibility
- debuffs are now in colored squares (instead of letters) to save space
- added ailment, cripple and curse to the debuffs
- BUGFIX: HealGrid no longer breaks the Moth addon
- INTERNAL: version now stored in savefile to make "auto-upgrade" possible
v1.4.5
- debuff display for player, hostile/friendly target, group members (default on)
- Right-click functionality added to player-box and groupmember-box
v1.4.4
- Action points for warbands (default off)
- Action points for scenariogroups (default off)
- BUGFIX: Left-click on scenario group members fixed
v1.4.3
- Added tabs for configs in the gui
- Config for group visibility in warbands and scenarios
- Action points for group members (default off)
- BUGFIX: Scaling fixed
- BUGFIX: fixed a nil-exception in hovercast range highlighting
- INTERNAL: UnitFactories are now classes
v1.4.2
- Current selected unit now highlighted (blue)
- Hovercast now also marks range (box borders)
v1.4.1
- Fixed bug with scenario groups not showing up
v1.4.0
- GUI for settings (invoke with /healgrid)
- removed all other /slash commands (use GUI)
- range check for hostile targets
- settings saved per character (ONLY settings, not layout positions)
v1.3.4
- BUGFIX: range-scan fixed (friendlyspell is now correctly assigned)
v1.3.3
- BUGFIX: Gui window hidden per default
v1.3.2
- BUGFIX: Warband grid shows up again
- BUGFIX: Fixed some overlay problems which prevented unit selection
v1.3.1
- BUGFIX: Pet-target is visible again
v1.3.0
- Added color coded frames for range
- BUGFIX: You can now hide and show the frames via the layout editor
v1.2.0
- Mouse over casting (hovercast)
v1.1.0
- Fixed names in Scenario
- Color coding of names in Scenario
- Added AP bar to HUD
- Added Morale bar to HUD
Facts
- Uploaded on
- 17 May 2009
- Game version
- Filename
- HealGrid-v2.0.2.zip
- Size
- 695.9 KiB
- MD5
- 28f1a89dd79b8cbe22a660e3c0087233
- Type
- Release
- Status
- Normal