Hide standard Warhammer groups frame it's now managed via standard functionality, use Layout editor to hide them. If they are hidden and you still see them, un-hide and hide them again.
v2.1.00
Adapted to WAR 1.4 Release
v2.0.12
Adapted to WAR 1.3.1 release (savesettings)
v2.0.10
BUGFIX: Booleans can be modified again with the SkinEditor
v2.0.8
BUGFIX: bars update (deplete) correctly again
BUGFIX: reload of the UI no longer screws up bar sizes
v2.0.6
Updated to WAR version 1.3
Units in grids can now be grouped together by Group, Career arch and Career for even better visibility
Preview added for grids (checkbox in lowerleft corner of the Group/Battlegroup/Scenariogroup GUI window)
SKIN: added "grouping" for grids
BUGFIX: unit-frame-bar and unit-frame-background colors should update correctly again
BUGFIX: fixed a bug with career-bar initialization
BIGFIX: channeled spells will draw their bar again (WAR 1.3 patch)
v2.0.4
Added RMetLib again to the download
v2.0.2
Removed double directories HealGridSkinEditor
Quicker target-info updating, esp of deselected unit ("blue")
BUGFIX: units no longer marked as targeted ("blue") when un-selected
v2.0.0
Changed to SVN and using curseforge infrastructure
v1.7.10
BUGFIX: battlegroup and scenariogroups now update correctly again
v1.7.8
NOTE: All skin related settings are reset to defaults due to major changes in skinning
Various new settings for skinning
Renamed "HealGridSkin" skin to "Sharp"
Added new skins: "Lucid" (optimized for groups), "Wide", "Melli" and "Charcoal"
Default skin is now "Melli"
Support for textures in various skin elements (bars, background, unit-bars, ...)
Added padding for labels
SkinEditor now displays number of attributes next to the node
UnitFrames can now display three different bars: health, action-points and morale-level
Moved settings for healthbar-coloring and growth from GUI to skin (use SkinEditor to modify them)
Skins: Combined the sections 'group', 'battlegroup' and 'scenariogroup' into one section called 'grid'
new tag [ml] returns the morale-level of the unit
new tag [mlx] returns the morale-level as X'es
Improved data caching
v1.7.6
Updated for game version 1.2.1
v1.7.4
BUGFIX: Fixed range highlighting
BUFGIX: Fixed a bug in GetMainAssist() with invalid indexes
BUGFIX: Tags [name3] and [name5] now return the proper type (wstring)
v1.7.2
Various improvments to assisting, esp main-asssist
New config to switch range-scanning on or off
Out of Reach now only works if rangeScan ability is set
A resurrect-spell can be set to range-scan dead friendly units
Transparency (alpha) of the careerline icon can be changed in the SkinEditor
Missing labels (topleft, top, topright, left, right) added and are configurable in the SkinEditor
Position and maxWidth properties added to spellTrack labels (SkinEditor)
Position for the CareerLineIcon (watermark) can now be set via the SkinEditor
BUGFIX: DropDown menu for your avatar fixed
BUGFIX: "Group Options" in the avatar menu work again
BUGFIX: debuff flag filtering no longer gives an error and should filter correctly now
v1.7.0
Added "Pet" as a new frametype to MouseClick
Added "Command Pet" to MouseClick to command your pet with the mouse
Added "Pet Ability" to MouseClick to command your pet to "cast a spell"
Stance (mood) of pet now shown in lower-right of avatar-pet box (instead of ap, which is not supported for pets)
Units who you are not able to target are now marked as "out of reach" (border-color)
Mainassist (A) and groupleader (L) flags now shown in grids
Now immediately updating unit label data at the moment the unit becomes targeted
Removed "Hide Moth" setting (no longer required since Moth was fixed)
Tooltip now also shows over CareerBar
Scale of careerLineIcon (watermark) can be adjusted with the Skin Editor
Settings are now saved per server and character
Added default settings for range-scan abilities
Added default settings for dispellable debuff flags
Tag [mainassist] added: prints an A if the unit is the main assist
Tag [groupleader] added: prints an L if the unit is the groupleader
Tag [stance] added: returns the stance of the unit (currently restricted to avatar-pet)
Tags: added new tag-function upper: converts all characters into uppercase
Tags: added new tag-function lower: converts all characters into lowercase
GUI: New menu for range check, many options can be configured now
BUGFIX: various fixes in grid alignments (esp if unitFrame wider than high)
BUGFIX: bufftracker has correct alignment again
BUGFIX: Tooltip now showing up at CareerBar
BUGFIX: Switching off "use colored labels" no longer gives errors/warnings
BUGGIX: Fixed a bug in redraw of the list when changing a spell/buff in the BuffTrackerGui
INTERNAL: New class HealGridUnitHUD to base HUD units on
INTERNAL: Now making use of RMetLib
INTERNAL: default settings per career now possible
v1.6.4
CareerPoint Bar now also displays useful information for Shamen and Archmages
WAR player frame can now be hidden (GUI->HUD)
WAR target frames can now be hidden (GUI->HUID)
Added a button (icon) next to the minimap to open the GUI (button is movable with the LayoutEditor)
MouseClicks can be assigned to the CareerBar
SKINEDITOR: now displaying name of the current loaded skin
INTERNAL: optimized WAR default frame hiding (thanx to PhantomLib)
BUGFIX: isTargeted now finally highlights the selected unit
BUGFIX: "slash-command" action no longer gives an error in the MouseClick gui
v1.6.3
Tooltip can now be hidden
GUI: replaced the tabs by a side-panel menu to create more space for new menu items
GUI: added menu item "HUD Buffs" and moved buff settings from HUD to this new men item
GUI: added tab for tooltip settings
GUI: Skin Editor now integrated into the GUI
SKIN: isTargeted now default switched on for center label of group, scenario- & battlegroups
v1.6.2
Addition of Career Point bar (special thanx to Nemes for providing the code!)
Removed career-points display from action-points bar, including skin settings for career-points-highlight
Labels can be set in the skin, fully customizable with [tags] (skin or Skin Editor)
Labels for the HUD can be set independently for each frame
"Show Group/Warband/Scenariogroup Action Points" setting removed (use labels if you want to enable again)
Removed display of ActionPoints from the Avatar HUD Frame
"Red" has been added to the background color options for depleting bars
Added support for Choppa and Slayer
Career watermarks will now be displayed for friendly and hostile targets
BUGFIX: Fixed a bug which prevented deletion of skin values in the Skin Editor
BUGFIX: "Reset Skin" in the Skin Editor now also applies changes to skins immediately
BUGFIX: Fixed assigment of default skin to newly created chars or addon installation
v1.6.1
Now using PhantomLib to view/hide standard WAR Frames (thanx to Aiiane for the lib)
Started to clean up dependencies
truncation of text placed into unit labels no longer raises warnings
BUGFIX: class/career colors for units show up correctly again
v1.6.0
SkinEditor: All skin-values now modifyable via the SkinEditor
BUGFIX: lookup of "unknown" spells/buffs in Spell/Buff Tracking no longer gives an error
BUGFIX: "special chars" in Spell/Buff Tracking fixed
v1.5.10
MainAssist fixes
MainAssist options added to Scenario dropdown menu (unit)
v1.5.9
MouseClick: assigning assist to Player, Hostile Target or a non-unit frame will now assist the MainAssist on click
dropdown menus now support main assist (as in the default GUI)
GUI: added "Range Check" headline for clearer visibility of options
GUI: Minor beautifications
INTERNAL: using WAR dropdown menus for all units
v1.5.8
BUGFIX: More group buff fixes
v1.5.7
BUGFIX: WAR group buffs: more code to keep them hidden (WAR 1.1 patch)
BUGFIX: Ghost WAR Group buffs fixed
BUGFIX: cached buffs in scenario/warband now again updated more gracefully
v1.5.6
Enabled tracking of own buffs again (will only function once WAR patch 1.1 is released!)
Unit Frame Layout (color, bars, icons) now configurable per grid
Health bar growth now configurable
BUGFIX: various fixes for WAR patch 1.1 buff changes
BUGFIX: Unit Frame background no longer stays red for dead unit (becomes gray as intended)
v1.5.5
New options for debuff flags: All / Dispellable / None
BUGFIX: Scenariogroups no longer contain "ghost players"
BUGFIX: Layers for unit-frames fixed (health-percentage again on the very top)
BUGFIX: Show Avatar in group fixed
v1.5.4
BuffTrack: filter self/other no longer works due to WAR API changes (disabled now)
BuffTrack: colors for "self cast" no longer work due to WAR API changes (disabled now)
Buff filter: "Cast by self" filter now longer availabe due to API changes
Option to play notification sound when reaching high career points
BuffTrack: You can now choose a position (topleft or left) (limited space for left, 40% frame width)
BuffTrack-GUI: More informative layout of the list
BUffTrack-GUI: You can now sort the list
INTERNAL: Added the two new classes to be handled in the code
v1.5.3
you can now collapse groups in scenarios (to get a nice and compact grid display without empty lines)
buffs on certain scenariogroup- and warband-members no longer briefly blink when targeting them
new menu for friendly target (incl inspect and trade)
option to hide Moth tooltip when hovering over HealGrid frames (General Tab)
GUI: selected row now lighlighted in all lists
BUGFIX: changed a bug in the "Target" action when targeting an already targed unit
v1.5.2
ClickCast now automatically targets player again (as long as WAR-API is not changed)
v1.5.1
Group pets added
Tooltips (including action assignments)
v1.5.0
Changes for WAR patch 1.0.5 (targeting)
Removed hovercast (no longer possible after WAR patch 1.0.5)
Recoded MouseClick (click-casting): first click will now target if required
(De)Buffs icons for player, friendly and hostile target now displayed at HUD (configurable)
Improved debuff flag detection
Name of hostile target now displayed on top of HUD (configurable)
Possible to hide WAR cast bar
Possible to hide WAR career points frame
Career Points are now colored (low/medium/high)
BUGFIX: Unit-Background no longer colored when unit is dead
BUGFIX: scenariogroups 7 to 10 now displayed
BUGFIX: warning time no longer one (1) second too long
INTERNAL: unused and/or outdated settings will be cleaned up automatically
v1.4.16
spells in the spell-selector-list now sorted alphabetically
SpellTrack: you can now color the signs and the background
SpellTrack: different colors for spells cast by yourself and by others
SpellTrack: multiple buffs cast by others are now aggregated
SpellTrack: different colors for stacked buffs/HoTs/DeBuffs vs single applications
SpellTrack: different colors for aggregated buffs/HoTs/DeBuffs vs non-aggregated
SpellTrack: track filters (e.g. only your buffs or applied on hostiles)
Global setting to disable ALL colored labels (speed vs visibility)
Career-Resource-Points now shown in Action-Point Bar (right side)
Improved "unit-is-dead" detection
v1.4.15
Global cooldown now displayed in Castbar
Possible to hide pet frames (incl pet target)
Bars can be distributed over two lines
CastBar: clearer interrupt notification
Range-test-spells can now be selected from a list
Default WAR Warband window now initially hidden
Default WAR Group can now be hidden in group and scenariogroup (either in both or none)
CleanUnitFrames also adhere to hide settings
Possibility to include avatar to group frame
v1.4.14
Grid orientation can be changed to horizontal (default) or vertical
Grid growth can be changed to down/right (default) or up/left
Scenariogroup- and Warband-member buffs are cached once detected
ClickCast: Spells can now be selected from a list
ClickCast: Now possible to map spells to AP-Bar, Morale-Bar and Castbar
ClickCast: New action "Morale" to cast morale bar abilities
MoraleBar: X'es now in red when on cooldown
Frame update and Buff update throttle time configurable
Option to adjust number of groups displayed in scenario (default 10)