HUDUF is a clean, configurable Unit Frames mod. It comes with some default Layouts that you can use but also includes a GUI so that you can make it look like whatever you wish. All the included sample Layouts were created using only the GUI and can be used as-is or as a starting point for tweaking.
HUDUF - HUD Unit Frames
For Default UI Hiding Download: Phantom
Questions? Check out the FAQ.
New in 2.30
- Added missing unicode support for tags
- Improved tag robustness
- Improved "attach to world object" (roaming) bars
New in 2.29
- Removed Warband and Scenario support. I recommend Healgrid or Squared as a replacement.
- Overhaul of all state related code.
- Fixed right click behavior of bars that use the friendly target state.
- Added option to have the castbar show the GCD when using instants.
- Fixed Icon scaling (thanks to Yakar for reporting)
- Workaround for no longer provided cast latency information
- Improved bar teardown when changing layouts (thanks to Yakar for reporting)
New in v2.28
- New configuration menu
- Many new visual options
- Many new customization options
For a detailed changelog see: http://war.curseforge.com/projects/huduf/pages/huduf-2-28-changelog/
For layout migration specific notes see: http://war.curseforge.com/projects/huduf/pages/huduf-2-28-migration-faq/
New in v2.27
- WAR 1.2 specific bug fixes
- Roaming/Floating bars now work as before 1.2
- Settings now get properly saved
- Using the WAR Layout Editor no longer remove bars from the HUDUF layout
- Settings now get properly saved
- Reworked Show with target and hide if zero options
- Use "Show with target" (edit bar -> general menu) for friendly and hostile targets. If you want to have the bar shown for dead units disable hide if zero and vice versa.
- Use "Show with target" (edit bar -> general menu) for friendly and hostile targets. If you want to have the bar shown for dead units disable hide if zero and vice versa.
- Included Yakar's YakUI HUDUF layout <br>
New in v2.26
- WAR 1.2 support
- Support for Choppa and Slayer as well as their class mechanic
- Various 1.2 specific changes
- Support for Choppa and Slayer as well as their class mechanic
- New texture scaling options cut and grow(bar -> edit -> texture)
- see here for examples
- see here for examples
- Introduced Buff and Debuff related filters for dynamic colouring
- Couple of smaller bug fixes and workarounds
Optional Dependencies
- Download: Phantom to hide the Default UI
- LibSlash (will use it if you have it installed)
- A Buff Mod: HUDUF does not support buffs at the moment
Using HUDUF
HUDUF will be enabled as soon as you login after installing the mod.
/huduf to bring up the GUI Configuration Menu.
You can also use the LayoutEditor for size, positioning and scale.
Layouts
HUDUFv2 includes a number of Layouts that you can access. These were created only using the GUI. You can use them as-is or tweak from there. Type /huduf and use the menu to access the Layouts.
Advanced Configuration
The Bars in HUDUF are very configurable, allowing you to hook many bars up to a single data State (like PlayerHP) and configure the look and behavior of the bar. All the configuration is available in the HUDUF GUI Configuration Tool.
If you thinking about a donation or just saying thank you please consider a donation to the International Committee of the Red Cross ( http://www.icrc.org/donation ) or any other charity institution. Thanks.
(Please use the Ticket System for bugs/enhancements at http://war.curseforge.com/projects/huduf/create-ticket/)
Facts
- Date created
- 12 Oct 2008
- Category
- Last update
- 30 Jun 2009
- Development stage
- Inactive
- License
- Public Domain
- Curse link
- HUD Unit Frames
- Recent files
- R: HUDUFv2.30 Release for 1.3 on 30 Jun 2009
- A: r233 for 1.3 on 29 Jun 2009
- A: r232 for 1.3 on 27 Jun 2009
- A: r231 for 1.3 on 26 Jun 2009
- A: r230 for 1.3 on 22 Jun 2009