HUD Unit Frames

This project has become inactive.

This project is inactive and its default file will likely not work with the most recent version of Warhammer Online: Age of Reckoning. The author may have abandoned it, or it may have outlived its usefulness.

HUDUF 2.28 new default layout - wip

HUDUF is a clean, configurable Unit Frames mod. It comes with some default Layouts that you can use but also includes a GUI so that you can make it look like whatever you wish. All the included sample Layouts were created using only the GUI and can be used as-is or as a starting point for tweaking.

HUDUF - HUD Unit Frames

For Default UI Hiding Download: Phantom

Questions? Check out the FAQ.

New in 2.30

  • Added missing unicode support for tags
  • Improved tag robustness
  • Improved "attach to world object" (roaming) bars

New in 2.29

  • Removed Warband and Scenario support. I recommend Healgrid or Squared as a replacement.
  • Overhaul of all state related code.
  • Fixed right click behavior of bars that use the friendly target state.
  • Added option to have the castbar show the GCD when using instants.
  • Fixed Icon scaling (thanks to Yakar for reporting)
  • Workaround for no longer provided cast latency information
  • Improved bar teardown when changing layouts (thanks to Yakar for reporting)

New in v2.28

  • New configuration menu
  • Many new visual options
  • Many new customization options

For a detailed changelog see: http://war.curseforge.com/projects/huduf/pages/huduf-2-28-changelog/

For layout migration specific notes see: http://war.curseforge.com/projects/huduf/pages/huduf-2-28-migration-faq/

New in v2.27

  • WAR 1.2 specific bug fixes
  • Roaming/Floating bars now work as before 1.2
    • Settings now get properly saved
    • Using the WAR Layout Editor no longer remove bars from the HUDUF layout
  • Reworked Show with target and hide if zero options
    • Use "Show with target" (edit bar -> general menu) for friendly and hostile targets. If you want to have the bar shown for dead units disable hide if zero and vice versa.
  • Included Yakar's YakUI HUDUF layout <br>

New in v2.26

  • WAR 1.2 support
    • Support for Choppa and Slayer as well as their class mechanic
    • Various 1.2 specific changes
  • New texture scaling options cut and grow(bar -> edit -> texture)
    • see here for examples
  • Introduced Buff and Debuff related filters for dynamic colouring
  • Couple of smaller bug fixes and workarounds

Optional Dependencies
- Download: Phantom to hide the Default UI
- LibSlash (will use it if you have it installed)
- A Buff Mod: HUDUF does not support buffs at the moment

Using HUDUF
HUDUF will be enabled as soon as you login after installing the mod.

/huduf to bring up the GUI Configuration Menu.
You can also use the LayoutEditor for size, positioning and scale.

Layouts
HUDUFv2 includes a number of Layouts that you can access. These were created only using the GUI. You can use them as-is or tweak from there. Type /huduf and use the menu to access the Layouts.

Advanced Configuration
The Bars in HUDUF are very configurable, allowing you to hook many bars up to a single data State (like PlayerHP) and configure the look and behavior of the bar. All the configuration is available in the HUDUF GUI Configuration Tool.

If you thinking about a donation or just saying thank you please consider a donation to the International Committee of the Red Cross ( http://www.icrc.org/donation ) or any other charity institution. Thanks.

(Please use the Ticket System for bugs/enhancements at http://war.curseforge.com/projects/huduf/create-ticket/)

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Facts

Date created
12 Oct 2008
Category
Last update
30 Jun 2009
Development stage
Inactive
License
Public Domain
Curse link
HUD Unit Frames
Recent files

Authors