Infinity

This project has become inactive.

This project is inactive and its default file will likely not work with the most recent version of Warhammer Online: Age of Reckoning. The author may have abandoned it, or it may have outlived its usefulness.

auras

Information

Infinity is my little pet project to create a more simple yet effective unitframe addon. Instead of a complex ingame config I would like to keep everything lua based. This includes positions and sizing, I find that I am much better at placing things where I want them when I can give an exact position. The aura system is something I thought would be useful, where buffs are shown above the unitframe, and debuffs are shown below, making it much easier to see what general kind of effect you have on.

Layout

The PLAYER | TARGET | FRIENDLY frames can be positioned by opening `config.lua` however none of the other settings will do anything at the moment.

WIP

  • Auras:
    • Filtering: Only show player casted abilities on all types of targets
    • Buffs: Displayed above the unitframe
    • Debuffs: Displayed below the unitframe

TODO

  • Class Mechanic Bars [config setting]
  • Party
  • Friendly HUD [config setting]
  • Hostile HUD [config setting]
  • Style System
    • I want to have a complex style system where mutliple style sub-addons can be created by individual users and they can register with the base addon.

BUGS

  • Hiding: After a reloadui if you had a target sometimes the frame will remain blank without any information until a new target is acquired.
  • There appears to be an issue with `hostile objects` they may not show up or may show as 0% (doors etc)

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Facts

Date created
04 Mar 2009
Category
Last update
28 Jul 2009
Development stage
Inactive
Language
  • enUS
License
MIT License
Curse link
Infinity
Recent files

Authors