Retrieves & Stores target data for later use. Easy way of getting information about a target. Works with friendly, hostile & mouseover. Info can also be looked up by players name.
returns players name, class, archetype (healer, tank, etc), iconid, rank, hitpoint %, and much much more.
*** This is for developers, it does nothing without mods that use it!
If you are and end user just download, install, and watch the magic! ***
see TargetInfoWindows for a working example.
Function List
see readme file for more information:
LibTargetInfo.validTC(targetClassifications)
LibTargetInfo.name(targetClassification)
LibTargetInfo.shortName(targetInfo)
LibTargetInfo.isRvR(targetClassifications)
LibTargetInfo.rank(targetClassification)
LibTargetInfo.isFriend(targetInfo)
LibTargetInfo.isEnemy(targetInfo)
LibTargetInfo.isPC(targetInfo)
LibTargetInfo.hitPoints(targetClassifications)
LibTargetInfo.updateScenarioData()
function LibTargetInfo.realmByNumber(targetClassifications)
LibTargetInfo.getScenarioData(targetInfo, dataType) dataType == name, career, realm, iconID, rank, etc...
LibTargetInfo.setPlayerCareer(targetClassifications, passedCareer)
LibTargetInfo.mapPinName(targetInfo)
LibTargetInfo.type(targetInfo)
LibTargetInfo.careerColor(target)
LibTargetInfo.typeColor(target)
Facts
- Date created
- 13 Oct 2008
- Categories
- Last update
- 14 Nov 2008
- Development stage
- Inactive
- Language
- enUS
- License
- MIT License
- Curse link
- LibTargetInfo
- Recent files
- R: LibTargetInfo v1.6 for Beta 3.0 on 14 Nov 2008
- R: LibTargetInfo v1.55 for Beta 3.0 on 13 Nov 2008
- R: LibTargetInfo v1.5 for Beta 3.0 on 12 Nov 2008
- R: LibTargetInfo v1.41 for Beta 3.0 on 04 Nov 2008
- R: LibTargetInfo v1.31 for Beta 3.0 on 31 Oct 2008