- 3 pages found
| Name | Author | Last updated by | Updated on |
|---|---|---|---|
| Name | Author | Last updated by | Updated on |
| API/ | 08 Jan 2009 | ||
| LibSharedAssets | Aiiane | Aiiane | 08 Jan 2009 |
| Main | Aiiane | Aiiane | 25 Jan 2009 |
| Note: This is an embedded development library! Unless you're an addon author, you don't need to download it - it'll come packaged with any addon that actually uses it. LibSharedAssets is a framework to allow addons to use a collection of shared texture assets. Basic usage for developers is outlined here, while the API itself is documented here. | |||
| Using LibSharedAssets | Aiiane | Aiiane | 08 Jan 2009 |
| First, make sure both LibStub.lua and LibSharedAssets.lua are include in your own addon's <Files> section in the .mod (you'll want to copy them into your addon's folder, as well - it's fine to distribute them with your addon). Place them before the rest of your addon's files so that they'll be available when loading the other files. In your Lua file where you wish to use LibSharedAssets, get an instance of it like this: local LibSA = LibStub("LibSharedAssets") You can then use this LibSA... | |||
- 3 pages found