Map Monster

Changelog

v0.9

  • working in 1.4
  • Multiple Maps support by API Extension (beta)
  • Saved Settings moved to GLOBAL as they´re intended, fixing non-shared points between profiles
  • LotD included
  • merged in updated ZoneData from WarCommander
  • german localization
  • fixes the offset bug on Map Pin creation that appeared on some resolutions
  • major performance optimization for Player Location updates
  • smaller optimizations

v0.3.x

  • '''New''' career icons as part of the icon chooser

v0.3.8

  • '''New Pin Type Editor''' You can now change the icons, labels and other options for each type of MapMonster pin, simply right click the name of the pin type in the filter menu then select edit
  • '''Improved filters menu''' Now show the icon associated with each pin type for easy reference
  • '''New Icon choices!''' Can now choose from 115 different textures to use for your pin types using the pin type editor
  • '''New Custom Pin Sub Types''' can be added with the new slash command, see below
  • '''New Filter Reset Command''' re-enables all MapMonster filters via slash command
  • For developers '''3 New API functions''' can now use the built in pin editor functions

Previous Updates

  • '''New and improved map tooltips!''' You can now see up to 14 pins that might be buried or near the map icon you are currently mousing over
  • '''Pin editor bug fixes''' Properly saves coordinates in the editor window, even if you don't press enter. Pressing enter still required to update the map marker position.
  • Seperate version of '''LibDateTime no longer necessary''', included in MapMonster is a modified LibDateTime to try and work around some remaining CTD bugs
  • '''MapMonster editor and API now using AceLocale''' Translations for other languages needed for proper localization
  • '''Zone data fix for Black Fire Pass'''

Facts

Date created
Feb 14, 2011
Last updated
Feb 18, 2011

Author