6 - Persistent settings and pins across all characters
You can change the .mod file to allow persistent settings and/or global saving of settings and pins for all characters.
<VersionSettings gameVersion="1.2.1" windowsVersion="1.0" savedVariablesVersion="1.0" />
and change these depending on what you want to be shared across all the characters.:
<SavedVariables> <SavedVariable name="MM_PinTypes" global="true" /> <SavedVariable name="MM_PinStorage" global="true" /> <SavedVariable name="MM_Settings" global="true" /> <SavedVariable name="MapMonster.PinTypes" global="true" /> <SavedVariable name="MapMonster.PinStorage" global="true" /> <SavedVariable name="MapMonster.Settings" global="true" /> <SavedVariable name="MapMonster_CalibratedOffset" global="true" /> <SavedVariable name="MapMonster_CalibratedMapSize" global="true" /> <!--@alpha@ <!--<SavedVariable name="MapMonster_Tools.Positions" global="true" />--> @end-alpha@--> </SavedVariables>
| User | When | Change |
|---|---|---|
| digitalchimp | Fri, 08 May 2009 10:19:17 | Create |
Facts
- Last updated on
- 08 May 2009
- Reported on
- 08 May 2009
- Status
- New - Issue has not had initial review yet.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.