2 - It's twitchy
Current Version, Beta v0.2
Seems twitchy when I'm running. Possibly putting a slight delay on the update, or some kind of buffer, or.... ?
| User | When | Change |
|---|---|---|
| Bloodwalker | Dec 02, 2008 at 23:56 UTC | Changed status from Replied to Fixed |
| Bloodwalker | Dec 02, 2008 at 23:56 UTC | Changed status from Waiting to Replied |
| Bloodwalker | Dec 02, 2008 at 02:39 UTC | Changed status from New to Waiting |
| Vand | Dec 02, 2008 at 01:25 UTC | Create |
- 2 comments
- 2 comments
Facts
- Last updated
- Dec 02, 2008
- Reported
- Dec 02, 2008
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 0
- Reply
- #2
Bloodwalker Dec 02, 2008 at 23:56 UTC - 0 likesSome twitchyness will always remain but should be much better in v0.3
- Reply
- #1
Bloodwalker Dec 02, 2008 at 02:39 UTC - 0 likesNot much I can really do about the twitchyness, player positions aren't entirely accurate, you can take a step forward and then the same step back and not be in the same place you started according to the game, coordinates are also given with decimal places. To try and compensate a little I round the numbers so things would only move for a whole degree change, I'll see if I can't think of an efficient way to stabilize it some more