32 - WE prowling / hotbar switching
When game is auto-switching hotbars due to used ability, the set buttons persist - they should not. Either disable it totally when other hotbar then default is visible or bind it to specific hotbars only, ie defining /nb add 1 1[ability] would add it only to 1st button of first hotbar.
| User | When | Change |
|---|---|---|
| Scaythe | Feb 15, 2009 at 03:20 UTC | Changed status from Accepted to Fixed |
| Scaythe | Feb 14, 2009 at 16:38 UTC | Changed status from Replied to Accepted |
| Scaythe | Feb 11, 2009 at 17:49 UTC | Changed status from Waiting to Replied |
| Scaythe | Feb 11, 2009 at 17:39 UTC | Changed status from New to Waiting |
| mkosan | Feb 11, 2009 at 14:36 UTC | Create |
- 5 comments
- 5 comments
Facts
- Last updated
- Feb 15, 2009
- Reported
- Feb 11, 2009
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 0
- Reply
- #6
mkosan Feb 15, 2009 at 09:11 UTC - 0 likesThat's sufficient for me, thanks :)
- Reply
- #5
Scaythe Feb 15, 2009 at 03:20 UTC - 0 likesfixed page swapping
- Reply
- #4
Scaythe Feb 14, 2009 at 16:38 UTC - 0 likesFor the stances changing the bar, i doubt we will change anything. But for the different pages, I'll look into it.
- Reply
- #3
mkosan Feb 14, 2009 at 07:35 UTC - 0 likesOh, I did that to begin with. But the problem is wider than this. The set buttons show on second bar as well on the first bar when I switch bars via arrows or shift+#
It is especially annoying that those buttons set for 1st bar appear on second bar [but not on third]
- Reply
- #1
Scaythe Feb 11, 2009 at 17:39 UTC - 0 likesYou can put the ability that is only usable from prowling at the beginning of a sequence so when you are sneaking it will show up, and will not when you are not, something like : /nb add 1[Burn Armor][Absolution];5[Razor Strike]
Does that answer your concern ?