NerfedButtons

4 - Seems to move to the next spell in the sequence even if a spell isn't actually cast

What steps will reproduce the problem?

* Start casting a spell with a cast time (in my case Gloom of Night, 2 sec cast time, 10 sec CD)

* Cancel the spell during the cast (i.e. by moving)

* NB moves onto next spell in sequence (in my case Shattered Shadows) even thou the spell wasn't cast and so the spell CD wasn't triggered.

What is the expected output? What do you see instead?

*To stay on the first spell, until it is actually cast. But it moves onto the next in the sequence as soon as the button is pressed.

What version of the product are you using?
* Latest (1.04)

Do you have an error log of what happened?
* no errors produced

Please provide any additional information below.
* Seems to be due to the GCD, as it changes as soon the button is pressed and thus the GCD is triggered.
* I can still cast the first spell if it's on another button on my bars.

User When Change
NerfedWar Jan 22, 2009 at 18:39 UTC Changed status from Started to Fixed
NerfedWar Jan 22, 2009 at 09:01 UTC Changed milestone from None to Version 1.1
NerfedWar Jan 22, 2009 at 08:42 UTC Changed description:
  What steps will reproduce the problem?
- 1. Start casting a spell with a cast time (in my case Gloom of Night, 2 sec cast time, 10 sec CD)

- 2. Cancel the spell during the cast (i.e. by moving)
+ * Start casting a spell with a cast time (in my case Gloom of Night, 2 sec cast time, 10 sec CD)
+ * Cancel the spell during the cast (i.e. by moving)
+
- 3. NB moves onto next spell in sequence (in my case Shattered Shadows) even thou the spell wasn't cast and so the spell CD wasn't triggered.
+ * NB moves onto next spell in sequence (in my case Shattered Shadows) even thou the spell wasn't cast and so the spell CD wasn't triggered.
  What is the expected output? What do you see instead?
- To stay on the first spell, until it is actually cast.
- But it moves onto the next in the sequence as soon as the button is pressed.
+
+ *To stay on the first spell, until it is actually cast. But it moves onto the next in the sequence as soon as the button is pressed.
  What version of the product are you using?
- Latest (1.04)
+ * Latest (1.04)
  Do you have an error log of what happened?
- no errors produced
+ * no errors produced
  Please provide any additional information below.
- Seems to be due to the GCD, as it changes as soon the button is pressed and thus the GCD is triggered.
+ * Seems to be due to the GCD, as it changes as soon the button is pressed and thus the GCD is triggered.
- I can still cast the first spell if it's on another button on my bars.
+ * I can still cast the first spell if it's on another button on my bars.
NerfedWar Jan 22, 2009 at 08:28 UTC Changed status from Accepted to Started
NerfedWar Jan 22, 2009 at 08:26 UTC Changed status from New to Accepted
Zarltaire Jan 22, 2009 at 03:33 UTC Create

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  • 2 comments
  • Avatar of NerfedWar NerfedWar Jan 22, 2009 at 18:39 UTC - 0 likes

    problem was with not checking is the spell was interrupted in PlayerEndCast. Fixed I think

  • Avatar of NerfedWar NerfedWar Jan 22, 2009 at 08:38 UTC - 0 likes

    Many thanks for pointing this out Zarltaire, silly mistake on my part.

    That will teach me not to only use instants in my testing!

    Won't be able to fix until this evening, but will add the fix to the 1.1 release which also adds a number of goodies including buff/debuff testing.

  • 2 comments

Facts

Last updated
Jan 22, 2009
Reported
Jan 22, 2009
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees