4 - Seems to move to the next spell in the sequence even if a spell isn't actually cast
What steps will reproduce the problem?
* Start casting a spell with a cast time (in my case Gloom of Night, 2 sec cast time, 10 sec CD)
* Cancel the spell during the cast (i.e. by moving)
* NB moves onto next spell in sequence (in my case Shattered Shadows) even thou the spell wasn't cast and so the spell CD wasn't triggered.
What is the expected output? What do you see instead?
*To stay on the first spell, until it is actually cast. But it moves onto the next in the sequence as soon as the button is pressed.
What version of the product are you using?
* Latest (1.04)
Do you have an error log of what happened?
* no errors produced
Please provide any additional information below.
* Seems to be due to the GCD, as it changes as soon the button is pressed and thus the GCD is triggered.
* I can still cast the first spell if it's on another button on my bars.
| User | When | Change |
|---|---|---|
| NerfedWar | Jan 22, 2009 at 18:39 UTC | Changed status from Started to Fixed |
| NerfedWar | Jan 22, 2009 at 09:01 UTC | Changed milestone from None to Version 1.1 |
| NerfedWar | Jan 22, 2009 at 08:42 UTC | Changed description:What steps will reproduce the problem? - 1. Start casting a spell with a cast time (in my case Gloom of Night, 2 sec cast time, 10 sec CD) - 2. Cancel the spell during the cast (i.e. by moving) + * Start casting a spell with a cast time (in my case Gloom of Night, 2 sec cast time, 10 sec CD) + * Cancel the spell during the cast (i.e. by moving) + - 3. NB moves onto next spell in sequence (in my case Shattered Shadows) even thou the spell wasn't cast and so the spell CD wasn't triggered. + * NB moves onto next spell in sequence (in my case Shattered Shadows) even thou the spell wasn't cast and so the spell CD wasn't triggered. What is the expected output? What do you see instead? - To stay on the first spell, until it is actually cast. - But it moves onto the next in the sequence as soon as the button is pressed. + + *To stay on the first spell, until it is actually cast. But it moves onto the next in the sequence as soon as the button is pressed. What version of the product are you using? - Latest (1.04) + * Latest (1.04) Do you have an error log of what happened? - no errors produced + * no errors produced Please provide any additional information below. - Seems to be due to the GCD, as it changes as soon the button is pressed and thus the GCD is triggered. + * Seems to be due to the GCD, as it changes as soon the button is pressed and thus the GCD is triggered. - I can still cast the first spell if it's on another button on my bars. + * I can still cast the first spell if it's on another button on my bars. |
| NerfedWar | Jan 22, 2009 at 08:28 UTC | Changed status from Accepted to Started |
| NerfedWar | Jan 22, 2009 at 08:26 UTC | Changed status from New to Accepted |
| Zarltaire | Jan 22, 2009 at 03:33 UTC | Create |
- 2 comments
- 2 comments
Facts
- Last updated
- Jan 22, 2009
- Reported
- Jan 22, 2009
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 0
- Reply
- #2
NerfedWar Jan 22, 2009 at 18:39 UTC - 0 likesproblem was with not checking is the spell was interrupted in PlayerEndCast. Fixed I think
- Reply
- #1
NerfedWar Jan 22, 2009 at 08:38 UTC - 0 likesMany thanks for pointing this out Zarltaire, silly mistake on my part.
That will teach me not to only use instants in my testing!
Won't be able to fix until this evening, but will add the fix to the 1.1 release which also adds a number of goodies including buff/debuff testing.