1 - Adjusts based on the gear a character wears
It appears that currently the mod only gives the per sec stats without gear.
It'd be far more useful if it showed the per second for postmodified damage and healing.
Right now I have multiple sets for my tank, it'd be good to know some concrete data on which spells scale best in a full str set and which don't.
| User | When | Change |
|---|---|---|
| risingashes | Tue, 21 Oct 2008 01:01:46 | Create |
- 1 comment
- 1 comment
Facts
- Reported on
- 21 Oct 2008
- Status
- New - Issue has not had initial review yet.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.
- #1
zaknifar Tue, 21 Oct 2008 05:45:57I requested this some time ago at http://forums.curseforge.com/showthread.php?t=14377
As I listed there, things that are easily calculated and that I'd like to see: Some easily calculated stuff: New initial dmg/heal New tick amount
new total dmg/heal difference from 0 willpower or any other will value if there's a need for some sort of comparison D(and H)PS (old and new) Gained HPS from gear / difference D(H)PAP (old and new)
I have made a spreadsheet for calculating stuff like this (ofc with gear bonuses). Not sure if all the coefficients are known, most are simply based on the cast time / cooldown though. The spreadsheet is made for a shaman / zealot but the calculations are the same for everything as long as the coefficients are known. (and those numbers are easy to get :)
Well.. mail me at zaknifar () gmail.com if you need it :)