This addon provides text entries for several default UI elements:
-current and max hit points
-current and max action points
-friendly target
-hostile target
-XP info
-RR info
-money
You can also hide most default UI elements by running:
/script TextHUD.HideDefaultUI()
Above is for running this in mod and keybind heavy environment with minimalistic mods like CustomMap and Squared which is the original intent. However will perform just fine in any setup as all elements are hideable/moveable/resizeable as usuall.
In case you encouter any misbehavior, try hitting ESC, that refreshes updates and resolves most issues (like wrong color etc).
Planned features:
Morale display
Influence display
Ability cooldown indicators
Options through slash commands
Initially based upon Aiiane's ActionPoints.
- 1 comment
- 1 comment
Facts
- Date created
- 13 Sep 2008
- Categories
- Last update
- 21 Sep 2008
- Development stage
- Inactive
- License
- All Rights Reserved
- Curse link
- TextHUD
- Recent files
- B: TextHUD 0.8 for Beta 3.0 on 21 Sep 2008
- B: TextHUD 0.2 for Beta 3.0 on 13 Sep 2008
- B: TextHUD 0.1 for Beta 3.0 on 13 Sep 2008
- #1
Romple Thu, 25 Sep 2008 03:17:41Can you add a ShowDefaultUI() Function? I wasn't quite sure how much it'd remove and now it's frustrating getting my hotbars and such back. Might be helpful for people that can't figure it out.
I just edited the function so my bars wouldn't disappear.
function TextHUD.HideDefaultUI() TargetWindow.UpdateLayoutForTargets = function() return end WindowSetShowing("TargetWindow", false) WindowSetShowing("FriendlyTargetWindow", false) WindowSetShowing("EA_ActionBar1", true) WindowSetShowing("EA_ActionBar2", true) WindowSetShowing("EA_ActionBar3", true) WindowSetShowing("EA_ActionBar4", false) WindowSetShowing("EA_ActionBar5", false) WindowSetShowing("EA_Window_OverheadMap", false) WindowSetShowing("ActionBarLockToggler", false) WindowSetShowing("ChatWindowSocialWindowButton", false) WindowSetShowing("ChatWindowChatLogDisplayScrollbar", false) WindowSetShowing("ChatWindowToBottomButton", false) WindowSetShowing("ChatWindowInputTextButton", false) WindowSetShowing("EA_Window_QuestTrackerNub", true) WindowSetShowing("XpBarWindow", false) WindowSetShowing("RpBarWindow", false) --GroupWindow.UpdateEffects = TextHUD.donothing; --GroupWindow.OnStatusUpdated = TextHUD.donothing;
end