TheSeeker

5 - Class icons get stuck on respawn after deal

What steps will reproduce the problem?
1. /seekfor heal and enter a scenario (I was in Mourkain)
2. tab around so you find some healers to tag, class icons appear
3. die and choose respawn
4. class icons are fixed on the screen where the players were when you respawned.  They don't fade nor move.  They seem to be disconnected from their tracked targets.

What is the expected output? What do you see instead?
Class icons should either disappear entirely or stay with their respective targets.

What version of the product are you using?
0.10Beta

Do you have an error log of what happened?
nothing in /debug

Please provide any additional information below.
I'd think it best to just clear all class icons on death since they seem to get detached from their respective targets.   The mod can re-acquire them when the player next targets them.

User When Change
beeblebrox42 Oct 28, 2008 at 01:15 UTC Changed status from New to Fixed
Djanee Oct 27, 2008 at 00:45 UTC Create

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  • 2 comments
  • Avatar of beeblebrox42 beeblebrox42 Oct 28, 2008 at 01:15 UTC - 0 likes

    I am closing this because I believe 0.11Beta resolves this issue.

    -- New in 0.11Beta: Now when you respawn after death tags will cleanup -- and be removed off the screen instead of waiting for fade out timer -- or sticking around until more things are targeted if fading is off.

  • Avatar of beeblebrox42 beeblebrox42 Oct 27, 2008 at 16:29 UTC - 0 likes

    If you have a delay timeout set then they will fade with the timeout. So that can be a workaround for you, yet I understand how that could still be annoying. If fade is turned off this will of course not work so well. I can enhance it as you requested though, expect that soon.

  • 2 comments

Facts

Last updated
Oct 28, 2008
Reported
Oct 27, 2008
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees