5 - Class icons get stuck on respawn after deal
What steps will reproduce the problem?
1. /seekfor heal and enter a scenario (I was in Mourkain)
2. tab around so you find some healers to tag, class icons appear
3. die and choose respawn
4. class icons are fixed on the screen where the players were when you respawned. They don't fade nor move. They seem to be disconnected from their tracked targets.
What is the expected output? What do you see instead?
Class icons should either disappear entirely or stay with their respective targets.
What version of the product are you using?
0.10Beta
Do you have an error log of what happened?
nothing in /debug
Please provide any additional information below.
I'd think it best to just clear all class icons on death since they seem to get detached from their respective targets. The mod can re-acquire them when the player next targets them.
| User | When | Change |
|---|---|---|
| beeblebrox42 | Oct 28, 2008 at 01:15 UTC | Changed status from New to Fixed |
| Djanee | Oct 27, 2008 at 00:45 UTC | Create |
- 2 comments
- 2 comments
Facts
- Last updated
- Oct 28, 2008
- Reported
- Oct 27, 2008
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 0
- Reply
- #2
beeblebrox42 Oct 28, 2008 at 01:15 UTC - 0 likesI am closing this because I believe 0.11Beta resolves this issue.
-- New in 0.11Beta: Now when you respawn after death tags will cleanup -- and be removed off the screen instead of waiting for fade out timer -- or sticking around until more things are targeted if fading is off.
- Reply
- #1
beeblebrox42 Oct 27, 2008 at 16:29 UTC - 0 likesIf you have a delay timeout set then they will fade with the timeout. So that can be a workaround for you, yet I understand how that could still be annoying. If fade is turned off this will of course not work so well. I can enhance it as you requested though, expect that soon.