17 - FPS/Font color
I quite preferred the orange text, it was alot more subtle.
The FPS shouldnt update each 0.0000001 millisecond, it just makes it hard to read.. each 5 seconds would be coolio.
| User | When | Change |
|---|---|---|
| trulle | Wed, 08 Oct 2008 10:58:37 | Create |
- 6 comments
- 6 comments
Facts
- Last updated on
- 22 Oct 2008
- Reported on
- 08 Oct 2008
- Status
- New - Issue has not had initial review yet.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.
- #6
Raiko49 Sun, 19 Oct 2008 16:21:47Ya, definately should be changed to update per 5s. Right now, its pretty useless as it updates so fast I can't tell what I'm getting :/
Yes, some of us do have high fps, but we still like to know what we're getting ;)
- #5
Rofii Thu, 16 Oct 2008 02:52:00I agree. I watch my framerate fluctuate from between thirtysomethingorother and eightysomethingorother and it's practically unreadable. Scratch that, it's completely unreadable. It'd be nice to have an FPS counter that I can read and isn't just wasting clockcycles (even if it's a minute amount) to display a number that's not readable.
- #4
gk0r Tue, 14 Oct 2008 08:11:21Frame Per Second.
Please figure out a way to make it sleep and only take a snap poll every second. That would be good enough :)
- #3
Dainton Sun, 12 Oct 2008 21:35:17There has to be some way to throttle it though. :( The only number I can sometimes see is the first one, and on my computer it's between 7 and 9.
- #2
Elder82 Sun, 12 Oct 2008 09:45:59the fps count currently updates at every frame. If you can't read it, it means you should not really bother, I think: it means you have a very high framerate, and I'm really envious :P ;)
- #1
Dainton Sun, 12 Oct 2008 08:50:36The FPS updates waaaaaaaay too fast.