WAR Buff Bar.
CREDIT GOES TO UFFE FOR THE PLAYER BUFF SPLITTING!!!
*LibSlash Required for the Options*
Customizable and movable Buff Frames for your own buffs and for the hostile and friendly targets.
-Buffs sort by permanent duration, duration, name.
-Frames are movable with the layout editor.
-Shows up to 20 icons in 2 rows of 10 for Player Buffs/Debuffs frames
-Shows up to 24 icons in 3 rows of 8 for Target Frames
Version 2.7 Released:
Player Buffs are now split into 2 bars, Buffs and Debuffs.Due to the splitting of the player buffs, the player buffs and debuffs will now show 20 buffs max in 2 rows of 10 for each frame.
Added options for Debuffs icon Size and Growth.Changed the growth selection text to show the actual growth.
Added options for UP and Down Growth.Changed sort order to have permanent duration first.
NOTE: some "buffs" are considered debuffs and will show in the debuff bar(chosen auras for example).
Version 2.6 Released:
Added options to hide friendly/hostile framesremoved auto hiding of the Default and CUF player buffs(if you want them off, either get a dedicated mod to do that, or turn it off in CUF).
Major Update Version 2.5 released!!!
Friendly and Hostile Targets added, Option window added through a slash command(/wbb or /warbuffbar).Friendly and Hostile Icon Resizable using the Layout Editor.
Player Icons can be Resized using the new option window.Growth Direction selection added for both the Target Frames and the Player Frame in the option window.
- 1 comment
- 1 comment
Facts
- Date created
- 03 Oct 2008
- Category
- Last update
- 10 Oct 2008
- Development stage
- Inactive
- Language
- enUS
- License
- All Rights Reserved
- Curse link
- War Buff Bar
- Recent files
- R: War Buff Bar v2.7 for Beta 3.0 on 10 Oct 2008
- R: War Buff Bar v2.6 for Beta 3.0 on 09 Oct 2008
- R: War Buff Bar v2.5 for Beta 3.0 on 08 Oct 2008
- R: War Buff Bar v2.2 for Beta 3.0 on 04 Oct 2008
- R: War Buff Bar v2.1 for Beta 3.0 on 04 Oct 2008
- #1
lialith Fri, 10 Oct 2008 13:01:27thanks alot for that addon! ;D since i have my player and target frames at the lower left screen corner the growth option is really very usefull.