18 - Pet Low Health warning
I'd love to see a Pet Low Health warning. Ideally, it would function exactly the same way as the Player Low Health warning, but have a different sound and separate configuration options for color, frame, and warnlevel. The event to register is PLAYER_PET_HEALTH_UPDATED, and pet health can be tested with GameData.Player.Pet.healthPercent
Thanks!
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Grayhoof Tue, 21 Oct 2008 20:12:33I will add this, but may be a short bit before I can get to it.