19 - Y offset of vertical frame not working
The frame that by default shows dmg dealt to enemy in vertical upwards animation has y offset in menu, and works quite well when tested with test button. However in actual combat that frame is moved to the middle of the enemy making the sct appear in the middle of the enemy and hard to keep track off especially with small creatures like dwarfs or nurlings.
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mkosan Oct 28, 2008 at 20:58 UTC - 0 likesSo it is impossible to add Y offset for damage on target? I use buffhead addon, and it makes the already too low displayed dmg txt totally impossible to keep track off.
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Grayhoof Oct 27, 2008 at 17:48 UTC - 0 likesFor that frame, you need to turn off "Show at 3D object" if you don't want the damage to appear at the target. When the at is on, damage is always shown above the target unless they are off screen, and it will show at the static location.